MapleStory Spot - Run It Back!

MapleStory Spot - Run It Back!

Credits: Modeling, Textures, Lighting, Rigging, and Animation

The announcement of MapleStory Classic got me itching to play again. This was a personal project to help hone my skills in Cinema 4D. I had a lot of fun recreating the iconic characters and designs into full 3D assets.

Sprite Sheet pulled for reference

All the materials used

Textures made based on the sprites

Using a Shader Switch node, we can easily switch between open and closed mouth textures.

Our Orange Mushroom here was animated purely by using deformers.

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